Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Animate Objects

SchoolTransmutation
LevelBard 6, Chaos 6, Cleric 6
ComponentsV, S
Casting Time1 standard action
RangeMedium (100 ft. + 10 ft./level)
TargetOne Small object per caster level; see text
Duration1 round/level
Saving ThrowNone
Spell ResistanceNo
Short DescriptionObjects attack your foes.
DescriptionYou imbue inanimate objects with mobility and a semblance of life. Each such animated object then immediately attacks whomever or whatever you initially designate.

An animated object can be of any nonmagical material. You may animate one Small or smaller object or an equivalent number of larger objects per caster level. A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as sixteen, and a Colossal object as thirty-two. You can change the designated target or targets as a move action, as if directing an active spell.

This spell cannot animate objects carried or worn by a creature.

Animate objects can be made permanent with a permanency spell.

ReferenceSRD 3.5 SpellsA-B

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